Ian Guglielmi-White
Ian Guglielmi-White
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    • Brew Balls
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    • home
    • technical game design
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      • Brew Balls
  • home
  • technical game design
  • music
  • play my games
    • Brew Balls

The Vis Enchiridion

[Narrative Focused]

This is a living document that serves as a worldbuilding encyclopedia for a fantasy setting I have been working on since around 2013, but I am still in the process of refining those many drafts and adding them to the Enchiridion. Think of it as a refined brainstorm-pool.


This document is unfinished and is not meant to be completed.

Gold Rush Arena

[Design Focused]

This is a concept I am currently working on for an attribute-based character roster for my team's Party-Fighter "Gold Rush Arena".


In the current build of the game, we have 4 classes with 3 visual variants. This concept plays with the idea of the 3 class variants having very slight stat changes.


The top section of the chart is our current 4 character script's variable values, while the second section of the chart shows each hypothetical class variant's stat ranking on a scale of 1-12. 

PRINT & PLAY: Jack's Gambit

Jack's Gambit is a game of perfect information that is inspired by games like Nine Men's Morris and Hare and Hounds. Click the link below to download the PDF.

Print and Play!

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